The Story of Film Episode 1 – Birth of Cinema

CC Image NGC 4214 by NASA Huddle Space Telescope at Flickr

Episode 1 – Birth of Cinema


1895-1918: The World Discovers a New Art Form or Birth of the Cinema

1903-1918: The Thrill Becomes Story or The Hollywood Dream

Session 6 Production Project



Sound Designer

Intention (SMART Goal)

My goal for this session is to have high-quality production sound by learning how to use a microphone and other equipment properly which will be evident with no use of ADR in the film by March 17th.


Leader(s) in the Field / Exemplary Work(s)

Ben Burtt is an American sound designer. He has worked on Star Wars, Indiana Joens and multiple other films. He discusses the process of sound designing in his interview as well as the way he worked. There are three general jobs that relate to sound in films, production recordist, sound editor and sound mixer. As a sound designer, he didn’t function as one of the three but all. He would go out and advise or take audio himself if on-set and edit the sound.

Training Source(s)

0:55 – Gather random, additional noise

1:34 – Listen to sound provided multiple times to see what you have

2:02 – Process of dialogue editing

2:27 – Edit ambiance

2:47 – Foley

4:19 – Adding in sound effects

4:51 – Director’s vision

5:26 – Sound and telling the story

7:27 – Feel of tempo

9:41 – Music in film

Project Timeline

  1. Research how to use the microphone
  2. Practice using microphone
  3. Research music composition
  4. Record room tone
  5. Record on-set sound
  6. Upload sound files
  7. Listen to sound files on a computer (etc)
  8. Start music composition
  9. Gather sound effects
  10. Record ADR if necessary
  11. Assist editor with sound if necessary


The (FILM, SOUND, or GAME Creation)

Skills Commentary


21st Century Skills

Ways of Thinking (Creativity, Innovation, Critical Thinking, Problem Solving)

Ways of Working (Communication & Collaboration)

Tools for Working (Info & Media Literacy)

Ways of Living in the World (Life & Career)

Reactions to the Final Version

Self-Evaluation of Final Version

What I Learned and Problems I Solved

Grammar and Spelling


Text Analysis: Up in the Air


Up in the Air

Cast and Crew

Directed by Jason Reitman

Writing Credits  Walter Kirn (novel) Jason Reitman (screenplay) and Sheldon Turner (screenplay)

Music by  Rolfe Kent

Cinematography by Eric Steelberg director of photography

Film Editing by Dana E. Glauberman


What (Film Language Element)

Why (What did the commentary reveal)

How(What did the commentary reveal)

Interview scenes, hidden cameras, they would wait for them to get comfortable then told a person firing them to act the way did when they got fired to have a more honest approach. Make it as lowkey as possible, documentary shooting. No distractions

Ryan going into the plane scene was important. They wanted to make it clear that the main character felt comfortable in the plane.

Backpack speech – fire in neighborhood form director, they realized nothing in the house was really needed. They realized how free they were. personal life

Vera is called glue while gluing something then George goes out of the store to find out he is in an airport

One note of Georgy office, he had sport bought stuff in his office, completely artificial

three people in a room with dynamic movements, the camera has a counter-movement for every movement the actor makes, has to find eye line